Combat
Light, then fire
How the light-and-shoot loop works, which weapons to prioritize, where the upgrades are, and how to keep resources from running dry.
In this section
Combat guides
- Weapons & how to get them planned
- Weapon upgrades planned
- Charms & their effects planned
- Resources & inventory management planned
- Boss strategies planned
- Difficulty & Final Draft tips planned
Pages roll out in research → write → verify waves (see the project's build rules). Items marked planned aren't published yet.