Artifacts
Destiny 2 · Artifact 2.0 · Monument of Triumph

ArtifactsSeven relics. Seven slots. One build layer.

Monument of Triumph retired the rotating Seasonal Artifact and shipped Artifact 2.0: seven returning artifacts you can swap freely, each a focused mod set that accelerates a build rather than gating it. The old anti-Champion columns are gone — Champion stun is frame-intrinsic now — so artifacts are pure economy, damage, and ability tools. This is the hub: how the system works, the seven artifacts and what each one is for, the six new Encrypted Data Disk mods, and the live bug watchlist. Built on the Monument baseline, Destiny 2's final content sandbox.

Artifacts
7Returning · normalized · swap freely
Perk slots
7T1 any · T2 last 5 · T3 ×2
New mods
6Encrypted Data Disk
Patch
9.7.0.3Monument baseline
00 · The System

How Artifact 2.0 works

One screen of plumbing, then pick your artifact. Monument collapsed the old column-unlock-and-refund dance into three functional buckets across seven slots, made artifact choice loadout-aware, and pulled Champion stuns out of the artifact entirely.

Seven slots, three tiers

You equip one artifact at a time and fill seven perk slots. The old columns became three tiers (buckets) that slot by rule:

  • Tier 1 — fits any of the seven slots. Your bread-and-butter economy and enabler perks.
  • Tier 2 — only the last five slots. Stronger synergy and damage perks.
  • Tier 3 — hard-capped at two active. The build-defining, high-impact picks.

No more clearing earlier columns or paying a refund to respec — any eligible slot re-specs freely, and your artifact + perks save to your Loadouts.

What changed from Seasonal Artifacts

  • Anti-Champion columns removed. Champion stun is built into weapon frames now — the artifact no longer hands out the old Anti-Barrier / Overload / Unstoppable weapon-type mods, though a single artifact can still carry a champion-adjacent rider (e.g. Encrypted Data Disk's Kinetic Rupture). Coverage starts on the weapon system page.
  • Seven artifacts, not one. Bungie pulled seven artifacts from past seasons, balance-passed them, and made them all live together — swap to match your build, not the calendar.
  • Disabled in Competitive & Trials. Artifact perks are off in Competitive and Trials of Osiris — build those modes on intrinsic frames, armor, and subclass alone. Active everywhere else.
  • Evergreen, not seasonal. These are settled Monument-era knobs, not a churning tier list.
The seven-slot boardTier 1 · Tier 2 · Tier 3
Artifact 2.0 seven-slot, three-tier board A row of seven numbered perk slots. Tier 1 perks can go into all seven slots. Tier 2 perks are restricted to the last five slots (slots three through seven). Tier 3 perks are a hard cap of two active at once and use slots from the last five. The first two slots accept Tier 1 perks only. Slots 123 4567 Tier 1 — fits all 7 slots Tier 2 — last 5 slots only Tier 3 — last 5 slots · max 2 active
Tier 1 · any slot Tier 2 · last five Tier 3 · two max
How to read the mod tables on these pages. Mod names and effects below are high-confidence, cross-checked across multiple trackers. Exact tier placement and numeric values are community-reconstructed — Bungie's live artifact grid and patch pages were not directly machine-readable this pass, so treat a perk's tier slot and any percentage as a strong estimate drawn from the trackers cited in each page's source list. Only perks on Bungie's active Known Issues list are flagged with a bug badge.
01 · The Seven Artifacts

The roster at a glance

Each artifact is a focused mod set built around a season's identity. Pick by the verbs and weapons your build already wants. Cards group into three element-paired pages — each card links straight to its full mod table.

Season of the Deep

NPA Repulsion Regulator Arc · Void

Focus
Amplified / Jolt loops and Void Breach generation, with a Strand support layer. Auto Rifles, Glaives, Scout/Trace Rifles.
Signature
Amped Up + Shock and Awe for permanent Amplified add-clear; Unto the Breach → Protective Breach → Supernova for a Void Breach engine.
Full mod table →
Episode: Heresy

Tablet of Ruin Arc · Void · Strand

Focus
Arc Bolt Charge, Trace/Fusion Rifles, MGs, Glaives — plus the game's best anti-Taken tools (King's Vestige, Disruptor Spike).
Signature
Dielectric → Flashover → Defibrillating Blast keeps Amplified + Bolt Charge pinned; Volatile → Weaken chains for Void.
Full mod table →
Renegades

Encrypted Data Disk Kinetic · Arc · Void

Focus
Swords, Kinetic weapons, and Arc/Void loops — and it hosts six brand-new mods (see below).
Signature
Singularity Blade + Power from Pain + Void Infestation for a self-feeding Weaken/Devour Sword loop.
Full mod table →
Season of the Wish

Queensfoil Censer Solar · Stasis · Strand

Focus
Solar ignitions & Radiant, Stasis freeze/shatter, and explosive Rocket / Grenade Launchers on an Armor Charge economy.
Signature
Kindling Trigger + Rays of Precision for Radiant ignition chains; Blast Radius → Argent Ordnance for rocket DPS.
Full mod table →
Episode: Echoes

Hunter's Journal Prismatic

Focus
Prismatic support and Transcendence synergy, with Sniper Rifles, Auto Rifles, and Swords.
Signature
Sniper's Meditation + Radiant Orbs for Still Hunt DPS; Prismatic Transfer + Transference for fireteam burst.
Full mod table →
Episode: Revenant

Apothecary Satchel Stasis · Void

Focus
Frost Armor & Stasis shatter chains, Grenade Launcher loops, Void Devour/Breach economy, and finisher survivability.
Signature
Wind Chill → Crystalline Converter → Hail the Storm crystal-shatter loop; Power from Pain → Void Renewal for sustain.
Full mod table →
The Edge of Fate

Implement of Curiosity Stasis · Solar · Strand

Focus
Frost Armor and Radiant uptime with elemental-pickup damage stacking. Scout Rifles, Sidearms, Snipers; rewards Prismatic.
Signature
Fever and Chill → One With Frost → Frost Renewal sustain; Elemental Coalescence → Elemental Overdrive damage stack.
Full mod table →
Grouped by element pair: Arc & Void (NPA Repulsion Regulator, Tablet of Ruin, Encrypted Data Disk) · Solar & Prismatic (Queensfoil Censer, Hunter's Journal) · Stasis & Strand (Apothecary Satchel, Implement of Curiosity). Each artifact also runs off-element perks — the pairing is its center of gravity, not a hard limit.
02 · New in Monument

The six new Encrypted Data Disk mods

Monument's one genuinely new artifact content is six mods on the Encrypted Data Disk. They slot by the same tier rules as everything else. Names, tiers, and effects below are cross-checked against the game manifest.

The six new mods on the Encrypted Data Disk, with tier and effect.
ModTierWhat it does
Fierce ProxemicsTier 1Finisher final blows grant grenade and melee energy.
Rapid RemedyTier 1Rapid Machine Gun final blows heal you.
Precision EquityTier 2Precision final blows charge a large custom Orb of Power that grants bonus weapon damage on pickup; tougher targets give more progress.
Blinding JoltsTier 2Final blows on jolted combatants blind nearby combatants.
Tazer TagTier 3Arc-powered melee hits jolt the target and deal bonus damage for a short duration.
Sticker ShockTier 3Arc Flux / Magnetic / Fusion grenades deal more stick damage; their final blows release homing seeker micro-missiles.
03 · Watchlist

Active artifact known issues

Don't over-caveat the whole system — only these are on Bungie's live Known Issues list. If a perk you're leaning on is below, have a backup. Each appears with a bug badge on its artifact's page.

Artifact perks on Bungie's active Known Issues list, and the four fixed in 9.7.0.2 and 9.7.0.3.
PerkStatusIssue
Kinetic RuptureActiveDoes not reliably stun Unstoppable Champions — don't make it your only Unstoppable plan. (Encrypted Data Disk)
Creeping ChillActiveNot granting Frost Armor to allies. (Queensfoil Censer, Hunter's Journal)
Kindling TriggerActiveOnly applies to one enemy at a time off Ticuu's Divination projectiles. (Queensfoil Censer)
Horde ShuttleActiveDoes not spawn additional Threadlings on unraveled bosses. (Tablet of Ruin, Implement of Curiosity, Queensfoil Censer)
Argent BladeActiveIf it's the only equipped perk that can generate Armor Charge, you gain no Armor Charge. (Hunter's Journal)
Argent QuiverActiveNot granting bows the intended bonus reload speed. (Implement of Curiosity)
Vile WeaveFixed 9.7.0.2Tangle-cooldown reduction now works. (Tablet of Ruin)
Unto the BreachFixed 9.7.0.2Now provides its benefit on Prismatic subclasses.
Pack TacticsFixed 9.7.0.3Extended-session performance issue fixed. (Implement of Curiosity)
Duplicate-perk restrictionFixed 9.7.0.2The "no duplicates" bypass (the mod-stacking exploit) is closed. Perks were reset by the fix — re-apply your loadout if a setup looks empty.
04 · Going Deeper

Open a mod table, or wire it in

The artifact is one layer of the build. Pair it with a subclass, the stat system, and your guns — and remember Champion coverage lives on the weapon page now, not here.

Arc & Void

NPA · Tablet · Data Disk

Amplified/Jolt, Bolt Charge, Void Breach, Sword loops — and the six new Encrypted Data Disk mods.

Solar & Prismatic

Queensfoil · Hunter's Journal

Radiant ignitions, rocket DPS, and Prismatic Transcendence support.

Stasis & Strand

Apothecary · Implement

Frost Armor, crystal shatter, Tangle control, and elemental-pickup damage stacks.

Wire it in

Buildcrafting

How the artifact's economy perks feed the Super → ability → mod loop. Champion frames live on the weapon page.

Monument baseline: last gameplay patch Update 9.7.0.3 (2026-07-07). Update 9.7.0.4 (2026-07-28) shipped without notes; Update 9.7.0.5 (2026-10-07) is an anti-cheat back-end fix only. Checked 2026-10-08. This hub treats Artifact 2.0 as seven artifacts on a 7-slot, 3-tier board. Destiny 2 has no further planned content updates — only health/stability hotfixes — so the system rules here are settled. The only claims flagged as volatile are the perks on Bungie's active Known Issues list.
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