Raids
Destiny 2 - Six-Player Endgame

Every RaidOne field map for all 15.

A current raid roster for the Monument-era sandbox: what each raid teaches, which one to learn first, where the exotic chase lives, and which legacy raids are still playable versus vaulted. Each raid here gets its own deep-dive page; this is the hub that routes you to it. Raids are six-player, non-matchmade, communication-heavy — bring planned roles and shared callouts.

Roster
15Raids + raid lairs
Fireteam
6Non-matchmade
Status Split
10 / 5Current vs legacy
Newest
Desert PerpetualEdge of Fate capstone
Reward Posture
TieredFeatured weeks farm
00 - Adversarial Read

How to distrust raid guides

Raid pages rot in five predictable places. Before you copy a strategy, check the claims that age fastest: which raids are even launchable, what the loot does now, which weapons the DPS lists name, whether a cheese still works, and whether the guide quietly assumes a full six-stack you do not have.

Check 01

Vault Drift

Five entries here can't be launched today. On 2026-09-21 Bungie said it is working to bring vaulted raids back, with no dates yet — check the Director before planning a legacy run.

Check 02

Loot Refresh

Update 9.7.0 moved legacy raids into the tiered economy. "Exclusive" labels from old articles can be wrong. Trust the live reward preview.

Check 03

DPS Lists

Weapon picks expire faster than mechanics. Bring one boss-damage job, one add-clear engine, one survival loop — swap the names, keep the jobs.

Check 04

Exploit Cheese

Riven-style skips, damage glitches, and timer cheats can vanish in a hotfix. Learn the legit clear first; treat every shortcut as disposable — the mechanics are what carry over.

Check 05

Six-Stack Bias

Many guides assume a full, coordinated team. If you are LFG or short-handed, prioritize raids with clear role labels and forgiving recovery.

First raid ever

Start classic

Vault of Glass and Deep Stone Crypt teach raid language with clean, reusable roles.

Easy to learn

Teach the team

Root of Nightmares is the gentlest mechanics raid — just teach full-team roles, not two carries.

Symbol practice

Callout reps

Vow of the Disciple and Last Wish drill shared-name discipline under pressure.

Capstone

Bring everything

Salvation's Edge and The Desert Perpetual are advanced; learn the basics first.

01 - Full Roster

All raids at a glance

Use this as a pre-run scout. Current raids are ordered by the beginner-friendly learning order — Vault of Glass, Deep Stone Crypt, and Root of Nightmares first; Salvation's Edge and The Desert Perpetual last. The five legacy entries below are grouped separately because they are vaulted raids and raid lairs.

Current & playable - 10
Current · Reprised
Reprised 2021 (D1) · Venus

Vault of Glass

Mechanic
Plates and conflux defense, Oracle order, the Aegis relic, portal splits, and Atheon's Time's Vengeance window.
Run Risk
Oracle-order mistakes and Gorgon maze detection. Best classic-raid first — medium complexity.
Why Run
The cleanest "raid language" tutorial. Exotic chase: Vex Mythoclast fusion rifle.
Full guide ->Lore ->
Current
Beyond Light (2020) · Europa

Deep Stone Crypt

Mechanic
Operator / Scanner / Suppressor role buffs, nuclear cores and radiation, Atraks replication, Taniks ring callouts.
Run Risk
Role confusion and core deposits. Beginner-friendly thanks to clean, reusable role labels.
Why Run
The best role-discipline teacher in the game. Exotic chase: Eyes of Tomorrow rocket launcher.
Full guide ->Lore ->
Current
Lightfall (2023) · The Essence

Root of Nightmares

Mechanic
Light/Dark node networks and refuge, launchers, planet odd-one swaps, and Nezarec's shoulder/chest tells.
Run Risk
"Two runners carry everyone" syndrome. Easy to learn — but teach full-team roles, not a carry.
Why Run
The gentlest current raid for first-timers. Exotic chase: Conditional Finality shotgun.
Full guide ->Lore ->
Current · Reprised
Reprised 2022 · The Dreadnaught

King's Fall

Mechanic
Relic opening, Totems brand juggling, Warpriest plate order, Golgoroth gaze, Daughters and Oryx platform bombs.
Run Risk
D1 muscle memory misleads — the D2 reprisal changed timings. Medium "raid fundamentals" raid.
Why Run
A greatest-hits tour of iconic mechanics. Exotic chase: Touch of Malice scout rifle.
Full guide ->Lore ->
Current · Reprised
Reprised 2023 · The Moon

Crota's End

Mechanic
Chalice of Light and Enlightened buff, Weight of Darkness, bridge/sword/Gatekeeper logic, Crota shield and Oversoul.
Run Risk
D1 nostalgia hides new discipline — the reprisal changed enough to punish old habits. Medium.
Why Run
A bridge from D1 memory to D2 raid rules. Exotic chase: Necrochasm auto rifle (via quest).
Full guide ->Lore ->
Current
Shadowkeep (2019) · Black Garden

Garden of Salvation

Mechanic
Human tether chains, Voltaic Overflow pickup rotation, relay defense, mote deposits, and platform rebuilds.
Run Risk
Tether-chain spacing and dropped relays. Medium — the anchor for the reusable tether motif.
Why Run
Best place to learn tether discipline. Exotic chase: Divinity trace rifle (in-raid quest).
Full guide ->Lore ->
Current
Witch Queen (2022) · Throne World

Vow of the Disciple

Mechanic
A 27-symbol glyph language, Acquisition obelisks, Caretaker symbol entry, Exhibition relic relay, Rhulk's dunk/laser loop.
Run Risk
Symbol overload without a callout sheet. High complexity — a glyph/coordination masterclass.
Why Run
The definitive callout-discipline raid. Exotic chase: Collective Obligation pulse rifle.
Full guide ->Lore ->
Current
Forsaken (2018) · Dreaming City

Last Wish

Mechanic
Kalli's symbol plates and safe-room doors, Shuro Chi's prism triangle and picture puzzles, Morgeth's Taken Strength, the Vault's Penumbra/Antumbra lock, Riven's two-room eye calls, and the Queenswalk heart run.
Run Risk
Split-room calls at Riven and the three-Might Vault round punish every misread. High — an advanced raid, not a first; the wish wall skips straight to Riven for exotic farms.
Why Run
The only pre-Garden raid never vaulted, with two hidden chests and a wish wall. Exotic chase: One Thousand Voices fusion rifle, no weekly lockout.
Full guide ->Lore ->
Current
The Final Shape (2024) · Pale Heart

Salvation's Edge

Mechanic
Resonance pickups, conductor plate timing, Verity 2D/3D shape dissection, Glyphbreaker, the Witness's hand attacks.
Run Risk
Verity's shape logic is hard to explain and harder to call. Very high — an advanced capstone.
Why Run
The Final Shape's mechanical summit. Exotic chase: Euphony linear fusion rifle.
Full guide ->Lore ->
Current · Newest
Edge of Fate (2025) · Kepler

The Desert Perpetual

Mechanic
Non-linear boss selection, Nine/Vex symbols, temporality roles, Hourglass/Chronons, lenses and mines, the Koregos final loop.
Run Risk
Normal and Epic are separate difficulties with different feats and rewards; the Director shows which you launch. Very high.
Why Run
The newest capstone. Exotic chase: Whirling Ovation rocket launcher (Strand), from Koregos.
Full guide ->Lore ->
Legacy / vaulted - the five below cannot be launched right now. Pre-Garden raids other than Last Wish were vaulted with Beyond Light. On 2026-09-21 Bungie announced it is working to bring vaulted raids back, with no dates yet; until one returns, these pages are retrospectives and motif history, not active run plans.
Legacy & vaulted - 5
Legacy · Vaulted
Base D2 (2017) · The Leviathan

Leviathan

Mechanic
Castellum standards, Royal Pools plate soak, Pleasure Gardens stealth spores, Gauntlet runners, Calus mind-realm odd-symbol callouts.
Run Risk
Cannot be launched while vaulted. The four-symbol callout system is its lasting lesson.
Why Run
Retrospective and raid-symbol history. No raid exotic — opulent gear was Legendary.
Full guide ->Lore ->
Legacy · Raid Lair
Curse of Osiris (2017) · Leviathan

Eater of Worlds

Mechanic
Element-matched Vex Craniums, mine order, Argos shield orbs, and arm/weak-point breaking.
Run Risk
Vaulted raid lair — short, three-zone elemental Vex puzzle. Not launchable today.
Why Run
A compact lair retrospective and elemental-plate example. No raid exotic.
Full guide ->Lore ->
Legacy · Raid Lair
Warmind (2018) · Leviathan

Spire of Stars

Mechanic
Statue Garden orb relay, Greed/Engulfed cleanup, Superior Retainer ship reads, socket throws, ship targeting, simultaneous ball throws.
Run Risk
Famous for mechanical overload — very busy for a lair. Vaulted; not launchable today.
Why Run
The textbook "too many mechanics at once" example. No raid exotic.
Full guide ->Lore ->
Legacy · Vaulted
Black Armory (2018) · The Last City

Scourge of the Past

Mechanic
A map reader, Berserker stun, radiant batteries, generator deposits, tank damage, and CAP/ACP positioning.
Run Risk
Vaulted — not launchable today. The map-reader role is its signature lesson.
Why Run
The map-reading motif's origin story. Exotic chase (history): Anarchy grenade launcher.
Full guide ->Lore ->
Legacy · Vaulted
Season of Opulence (2019) · Leviathan

Crown of Sorrow

Mechanic
Witch's Blessing, blessed/non-blessed enemy pairing, buff-flip vessel, crystal pairs, Deception shield punch, Gahlran's hands.
Run Risk
Vaulted — not launchable today. The buff-state pairing is its standout teaching moment.
Why Run
The cleanest buff-state lesson in raid history. Exotic chase: Tarrabah, now at the Monument.
Full guide ->Lore ->
On the glyph sets: Vow has 27 official callout glyphs, Last Wish has its wish-wall symbols, and Leviathan has its four arena marks. Those official symbol sets exist and matter in-game — but the marks in this guide are original mnemonic redraws, not the real icons. When you run, give your team short nicknames and match them to whatever the game shows on screen.
01b - Decision Table

Which raid should I learn first?

Pick by what you actually want out of the night. Every raid name links to its full deep-dive guide.

Which raid to learn, grouped by goal, with recommended raids and the reason.
I want to...RunWhy
Run my first raid ever Vault of Glass, Deep Stone Crypt Classic raid grammar (plates, oracles, relics) and clean role buffs with forgiving recovery.
Learn callouts the gentle way Root of Nightmares, Deep Stone Crypt The easiest mechanics to teach a full team without symbol overload — just resist the "two carries" trap.
Practice symbols & coordination Vow of the Disciple, Last Wish Dense symbol languages force real callout hygiene: pick names first, call position before description.
Take on an endgame capstone Salvation's Edge, The Desert Perpetual The hardest current raids. Learn the basics elsewhere first; Desert Perpetual also splits Normal vs Epic.
Chase a specific exotic Vault (Vex Mythoclast), DSC (Eyes of Tomorrow), Root (Conditional Finality), King's Fall (Touch of Malice), Crota's End (Necrochasm), Garden (Divinity), Vow (Collective Obligation), Last Wish (One Thousand Voices), Salvation's Edge (Euphony) Each headline exotic lives in one raid (The Desert Perpetual has its own as well). Leviathan, Eater of Worlds, and Spire of Stars have no raid exotic; Crown of Sorrow's was Tarrabah, now on the Monument to Lost Lights.
Run raid history (legacy) Leviathan, Eater, Spire, Scourge, Crown Retrospectives only — these are vaulted raids and raid lairs and cannot be launched unless Bungie reprises them.
02 - Reusable Patterns

Motifs you'll see again

Raids keep remixing the same handful of ideas. Learn the pattern once and most encounters become "this is a symbol-match plus buff-swap," not a wall of new rules. The motifs page is the field manual for that vocabulary — symbols, plates, relics, buffs, dunks, split spaces, timers, and DPS gates — with examples from across the raid and dungeon rosters.

Five verbs cover most of it: Read (identify hidden info), Runner (carry something under pressure), Dunk (deposit it), Cleanse (clear a bad state or unlock a target), and Swap (trade roles, buffs, or positions before a timer wipes you).

SymbolsPlatesRelicsBuffsDunksSplit spacesTimersDPS gates
Open the motifs field manual
Endgame motif loop schematic A schematic loop: a Read node feeds a Runner node carrying a resource to a Dunk bank, while a Buff-swap node and a wipe Timer bar pressure the cycle. It shows how the reusable raid verbs chain together. Read find info Runner carry it Dunk deposit Buff swap before the timer Wipe timer wipe
03 - Rewards

The 2026 reward reality

Monument of Triumph changed the value math for old raids. The encounter mechanics did not all become new, but the reward model did.

Legacy raids joined the tiered economy

Bungie's Update 9.7.0 moved legacy raids and dungeons into the tiered / featured reward economy. Two raids are featured each week. Featured: Standard encounters and challenges drop Deepsight weapons or Tier 5 armor, hidden chests drop Tier 5 armor on a weekly lockout, and Master adds Adept weapons from challenges. Not featured: Standard gives a chance at Deepsight weapons and Tier 3 armor; Master and challenges still give Deepsight weapons and Tier 5 armor. Feats raise the reward grade (Grade 0: Tier 3; 1: Tier 3+4; 2: Tier 4+5; 3: two Tier 5; 4: Tier 4 + two Tier 5; 5: three Tier 5; Cutthroat Combatants +4, Challenges +3, Shocktroopers +2, Token Limit and Phase Limit +1). Standard mode earns the weekly tiered reward without Feats.

Adversarial rule: never farm an old raid from an old loot article alone. Check the Director, the in-game reward preview, and a current loot table first.

Mechanics age better than weapons

The core raid verbs are stable: symbols, plates, relics, buffs, dunks, splits, timers, DPS gates. Exact DPS picks and god rolls are not. Bring archetype jobs, not a frozen loadout.

Default loadout: one boss-damage plan, one add-clear engine, one survival tool. Swap the names season by season; keep the three jobs filled.

Monument baseline: last gameplay patch Update 9.7.0.3 (2026-07-07). Update 9.7.0.4 (2026-07-28) shipped without notes; Update 9.7.0.5 (2026-10-07) is an anti-cheat back-end fix only. Checked 2026-10-08.
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