Arsenal
Destiny 2 · Edge of Fate Era · For Returning Players

WeaponSystem

The guns you remember mostly still work — but the chase changed completely. Legendary weapons now drop with a 1–5 tier, enhanced perks are baked in at higher tiers, the old Grandmaster Adept chase became a Tier 5 chase (raid and Trials Adepts still exist), and a handful of damage perks define the entire DPS meta. Here's the refresher, then the current armory. Built on the Monument baseline, Destiny 2's final content sandbox; these are settled recommendations, not a rotating tier list.

Weapon tiers
1–5Legendaries only
Ammo types
3Primary / Special / Heavy
Damage types
6Match the weekly surge
Tier 5 perks
×3Up to 3 / column — on T5 drops
Anti-champ
FramesWeapon-intrinsic
00 · The New Chase

Weapon tiers 1–5

Edge of Fate added gear tiers, which took over from the old Grandmaster-Adept chase as the top-end pursuit. A weapon's tier (teal pips on the icon) is set by how hard the activity is — and it controls how many perks and enhancements the gun drops with. This applies to Legendary weapons: Exotics sit outside it, while crafted Legendaries — and raid Adepts that can be Reshaped — can now be tier-upgraded toward Tier 5 power at the crafting table.

Monument baseline: last gameplay patch Update 9.7.0.3 (2026-07-07). Update 9.7.0.4 (2026-07-28) shipped without notes; Update 9.7.0.5 (2026-10-07) is an anti-cheat back-end fix only. Checked 2026-10-08. The sandbox is settled and the picks below are Monument-era recommendations, not a rotating seasonal tier list. Only claims on Bungie's active Known Issues list are flagged inline. Wire these guns into a full loop in the Buildcrafting guide; the Crucible translation lives in the PvP Weapons guide.
1

Tier 1 · Base

One trait per column. Takes a standard weapon mod. Your run-of-the-mill drop.

2

Tier 2 · Pre-enhanced

Drops with 2 enhanced traits already applied. Newly crafted Legendary weapons start from the crafting path, then can be upgraded into the gear-tier system at the crafting table.

3

Tier 3 · Double perks

2 selectable perks per column plus enhanced traits — roughly the old Adept power level. Legacy/pre-EoF weapons cap around here.

4

Tier 4 · Enhanced components

Everything from T3, plus enhanced barrels, magazines, and mods.

5

Tier 5 · Prestige

Everything above, plus an enhanced Origin Trait, up to 3 perks per column (on copies that drop at Tier 5), +5 to all stats when fully Masterworked, and a unique shader with blue-flame kill flair. Tier 5 is the closest thing to the old Adept prestige.

The rule that matters most: perk synergy still beats tier. A Tier 1 or Tier 3 gun with the right two perks will out-damage a Tier 5 with bad ones. Higher-tier drops make a good roll easier to get (more perk options per column); manually upgrading a weapon to Tier 5 only adds enhanced perks, stats, and cosmetics — it never adds perk options to a column, and no tier makes a bad roll good. So your old god-rolls are still relevant; don't shard them chasing pips.
01 · Refresher

Slots, ammo & damage types

You know this part — quick reset on what changed. The three ammo economies behave differently in PvE vs PvP, and matching your damage type to the weekly surge is most of build optimization for casual content.

Primary

White ammo, infinite. Hand cannons, pulses, scouts, autos, SMGs, bows, sidearms. Your add-clear and uptime backbone, and the Monument sandbox buffed them: Legendary primaries deal +30% vs base combatants, Exotic primaries went 30% → 40%, and Bows do +20% vs base / +40% vs elite. Many builds now run a Special weapon in the top slot too.

Special

Green ammo. Snipers, shotguns, fusions, glaives, breach GLs. Specials now deal +20% vs elite combatants — excluding Snipers, Rocket Pulses, Rocket Sidearms, and Choir of One. PvE keeps the ammo relatively plentiful; PvP meters it tightly. "Double special" still works in PvE but was reined in (see below).

Heavy

Purple ammo, scarce. Rockets, LFRs, machine guns, swords, heavy GLs, heavy bows. This is where your boss DPS lives. Manage bricks around damage phases.

Double-special, toned down: the Monument sandbox cut how fast minor kills feed your special meter — special-ammo progress from minor kills is down 17% (at 100 Ammo Gen). Choir of One took a matching trim: ammo per brick went 45 → 35 base and 90 → 70 enhanced. Double-special add-clear is still viable, but a primary now earns its slot rather than being a tax.

Six damage types — match the weekly surge mod for a free damage boost, and pair weapon element with your subclass for synergy perks:

Kinetic Solar Arc Void Stasis Strand

PvP lens: this page is the global, PvE-first rulebook. In Crucible the same archetypes get judged on range bands and TTK, and a PvE god roll and a PvP god roll can be different weapons entirely. For the duel-first weapon model — range bands, roll priorities, the metered special-ammo economy, and Crucible farms — see the PvP Weapons guide.

02 · The Perk Language

Perks that define the meta

If a weapon is "meta" right now, it's usually because it can roll one of these. Knowing the vocabulary lets you read any drop instantly. Enhanced versions (from higher tiers / enhancing) are simply stronger numbers on the same perk.

Damage perks (Heavy / DPS)

Bait and Switch
~30% damage after dealing damage with all three weapons quickly. The cornerstone of modern rocket/LFR DPS rotations.
Envious Arsenal / Envious Assassin
Reloads your mag from reserves after weapon/ability kills — lets you stack an oversized "one-and-done" mag for a damage phase.
Fourth Time's the Charm
Precision hits return rounds to the mag — sustained DPS without reloading (classic on Cataclysmic).
Vorpal / Target Lock / Killing Tally
Flat or ramping bonus vs bosses/sustained fire. Reliable, no setup.

The "bait-and-switch" rotation

The reason DPS is about rotations, not spamming one gun: you weave Primary → Special → Heavy to keep Bait and Switch active, while Envious refills your Heavy between windows.

A simple, strong template: Witherhoard (apply DoT) → Special shots → Envious + Bait and Switch rocket/LFR for the big hits. Add a debuff (next section) and your numbers jump.

Enhancing still exists for eligible weapons — it adds enhanced perks, a weapon level, and a memento slot, similar to crafting. Monument of Triumph also lets Legendary crafted weapons enter the gear-tier upgrade path, so old patterns can still matter even while natural Tier 5 drops remain the cleanest farm.

03 · Champions

Anti-champion is now built into weapons

The three champion types

Barrier (shields itself — pierce or stun to break), Overload (heals/teleports — interrupt to stun), Unstoppable (charges — stagger to stun).

Anti-champion is no longer a rotating Artifact column you scramble to slot each season. Champion stun is now intrinsic to weapon frames — built into every weapon by its archetype, Exotics included, with no activation and no seasonal mod swapping. Each frame counters one specific champion type — for example Aggressive and High-Impact → Unstoppable, Precision and Adaptive → Barrier, Lightweight and Rapid-Fire → Overload (more archetypes map in on top of these) — so mix frames to cover the types present. Your guns define your coverage; build the loadout, then read its frames.

The Artifact accelerates, it doesn't define

Radiant and Volatile Rounds no longer stun Barrier — instead they now add +10% weapon damage against champions. Treat them as damage buffs, not counters.

The Artifact (now plural and loadout-aware) still hands out damage and economy perks that accelerate your coverage — but it doesn't replace your frames as the source of stun. It's disabled in Competitive and Trials, so those modes run on intrinsic frames and gear alone (Gambit is unaffected). Before a Grandmaster, just make sure your loadout's frames cover the champion types present.

Known-issue watchlist: the Kinetic Rupture artifact perk is on Bungie's active Known Issues list — it does not reliably stun Unstoppable Champions. Don't build your Unstoppable coverage around it; bring an intrinsic Unstoppable frame (an Aggressive or High-Impact archetype) instead.
04 · The Armory

Current meta picks by role

Reliable, broadly-available picks for the mid-2026 sandbox, organized by the job they do. Build a loadout as one DPS option + one add-clear + a debuff or utility piece. Slot color = ammo type.

Boss DPS

Heavy windows
Still Hunt Exotic
S-tier with Hunter's Celestial Nighthawk — Golden Gun shots chunk bosses.
Cataclysmic / Cold Comfort
Bait-and-Switch LFR & rocket. Top legendary sustained damage.
Sleeper · Whisper · Queenbreaker Exotic
Sleeper & Queenbreaker (linear fusions) plus Whisper of the Worm (heavy sniper) — safe, high-precision burst from range.
Gjallarhorn Exotic
Buffs the whole team's rockets — bring it when others run launchers.

Add Clear

Uptime & rooms
Sunshot / Graviton Lance Exotic
Chain-explosion primaries that delete packs and feed your subclass economy.
Outbreak Perfected Exotic
SIVA nanites scale with the number attached to the target — superb sustained pressure on targets that live long enough to stack them.
Osteo Striga / Riskrunner Exotic
Poison spread & chain lightning — effortless, near-free clear.
Khvostov 7G-0X Exotic
All-rounder primary that fits almost any build without breaking it.

Debuff & Support

Multiply team damage
Divinity Exotic
Cage creates a crit spot and a ~15% debuff — coordination glue for tough bosses.
Tractor Cannon Exotic
~30% Void debuff in one shot before a damage phase. Cheap, huge payoff.
Two-Tailed Fox Exotic
Suppress + Scorch + Jolt rocket — debuff and damage in one trigger.

Special & Utility

Setup & control
Witherhoard Exotic
Blight DoT for area denial and passive damage — opens nearly every rotation.
Conditional Finality Exotic
Stasis-freeze + Solar-ignite shotgun — burst and crowd control vs majors.
Choir of One Exotic
Special-ammo primary that doubles as real sustained damage.
Bad Juju Exotic
String of Curses feeds Super and ability loops — a build engine on any subclass.
Build the loadout, not the tier list: the goal is one boss-DPS option + one add-clear + a debuff/utility piece, with at least one weapon covering each Champion type present. With the sandbox settled on the Monument baseline these picks are stable, so chase the role your vault is missing rather than the single highest number — for most PvE the spread between "meta" and "what you enjoy" is small. Bring a rotation you can execute under pressure. For serious raid DPS, check a current community damage chart (the Quantum Damage-ics spreadsheet) and match your weekly surge.
05 · Legendary Armory

Best non-exotic weapons

Exotics aside, these Legendaries carry endgame loadouts in the current sandbox — and because anti-champion is now built into frames, one good Legendary can clear, stun, and deal damage. Chase the Tier 5 drops — only a copy that drops at Tier 5 gets the extra perk column; upgrading won't add it. God-roll perks are in the last card. Slot color = ammo type.

Boss DPS

Legendary heavy / special
Apex Predator
The gold-standard Legendary rocket — craftable from Last Wish. Reconstruction + Bait and Switch.
Cold Comfort
Stasis rocket from the Ghosts of the Deep dungeon — Envious Arsenal + Bait and Switch.
Cataclysmic · Scintillation
Linear fusions for sustained precision burst. Bait and Switch / Firing Line.
Riptide
Stasis fusion with Chill Clip — freeze utility plus real damage.

Add Clear

Primary / SMG / LMG
The Recluse
Void SMG, Master of Arms — still elite at shredding packs.
Commemoration
Void LMG that doubles as sustained DPS; carries endgame loadouts.
IKELOS_SMG · CALUS Mini-Tool
Voltshot (Arc) and Incandescent (Solar) chain jolt and scorch across packs — see How to farm the gun for the exact Pinnacle Ops + Classic Collector route.
Blast Furnace
Kinetic pulse with Kinetic Tremors + Firefly — cleanest Kinetic primary.

Black Armory returns

Vaulted classics, now Tier 5
Hammerhead
Void heavy MG, excellent for sustained DPS and add clear.
The Spiteful Fang
Best Stasis primary bow — build-enabling for any Stasis loadout.
Forge's Kin trait
Black Armory origin trait that rewards equipping multiple BA weapons. Fixed in Update 9.7.0.2 — the non-enhanced version now correctly gains the multi-Black-Armory benefit, so stacking BA guns pays off as intended.

God-roll perks to chase

Regardless of the gun
DPS
Bait and Switch (the meta damage perk), Envious Arsenal/Assassin, Vorpal, Target Lock, Reservoir Burst / Focused Fury.
Add clear
Incandescent (Solar), Voltshot (Arc), Destabilizing Rounds (Void), Kinetic Tremors, Hatchling (Strand), Chill Clip (Stasis).
Acquisition
Tier 5 = 3 perks/column + enhanced origin. Good low-tier rolls aren't dead — upgrade them. Farm via raids, dungeons, Distortions.
References: light.gg is useful for confirming perk pools before committing to a farm. On the settled Monument sandbox these rolls hold; the only thing that overrides them is Bungie's active Known Issues page when a perk, frame, catalyst, or set bonus is flagged. Match your weekly surge for serious DPS.
06 · How To Farm

How to actually farm the gun

A list of good guns doesn't tell you what to launch tonight. This turns the armory into routing — which acquisition model a weapon uses, what to chase first, and for ten staples the exact source, farm order, and keep-roll.

Acquisition types — how loot comes in
Pattern farm

Collect red-border / Deepsight copies to unlock a craftable pattern, then craft the exact roll at the Enclave.

Focusable

Spend engrams at a vendor to target the weapon directly instead of relying on random drops.

Encounter farm

Random-roll drop from a specific activity's encounters — grind until the roll lands.

Rotating / Pinnacle Ops

Launched from the Portal's Pinnacle Ops tab; old seasonal loot returns via the Classic Collector modifier — infinitely farmable with no weekly lockout (you must own the original expansion).

Vendor / Kiosk

Bought from a vendor (Xûr, Monument to Lost Lights) or pulled from the general Exotic engram pool.

The Monument farming tools

Three systems turn a wishlist into a route. Use them before you grind blind.

Attune Anywhere

From your inventory, attune one weapon per activity type to raise its drop rate for the session — free, no cooldown, swap any run. Update 9.7.0.2 fixed the Solo Ops wrong-weapon bug, so attunement now targets exactly what you picked. Weapons only — armor still comes from focusing and drops.

Vendor focusing

Spend a vendor's engrams to target a weapon's pool directly — the fastest route to a known roll. Focus what a vendor sells; attune what you have to grind an activity for.

The Tier 5 chase

Only a copy that drops at Tier 5 can roll three options in a perk column. Upgrading a lower-tier copy adds enhanced traits, +5 stats and flair — never extra column options. So chase the craftable pattern for a guaranteed roll, a natural Tier 5 for the multi-perk ceiling, or keep and upgrade a great lower-tier drop.

What should I farm first?

Fill the missing role in your vault — don't chase all five at once.

1

One Exotic that carries rooms

Choir of One, Sunshot, Graviton Lance, or Khvostov 7G-0X — pick one and most add-clear is solved.

2

One team utility / debuff

Tractor Cannon, Divinity, or Gjallarhorn — one player running this lifts the whole fireteam's damage.

3

One Legendary Solar/Arc add-clear primary

CALUS Mini-Tool (Incandescent) or IKELOS_SMG_v1.0.3 (Voltshot) — craftable, and their frames carry intrinsic anti-champion.

4

One boss-DPS Heavy

Apex Predator, Cold Comfort, Commemoration, or Cataclysmic — one reliable damage-phase weapon you can execute under pressure.

5

One control / utility special

Riptide (Chill Clip), Conditional Finality, or Witherhoard — freeze, ignite, or area-deny when a fight gets messy.

Do not farm all of these first. Pick the one role your vault is missing, farm that, then move to the next gap. A balanced loadout beats five half-finished chases.
Farm cards — ten staples, with the route

CALUS Mini-Tool

Rotating / Pinnacle Ops
Add clear · Solar SMG
Why
Only SMG that rolls Incandescent — kills scorch-spread across whole packs on a Solar build.
Source
Run Presage from the Portal's Pinnacle Ops tab. Before launching, open Customize > Boon and Event Modifiers and set Ops Rewards to Classic Collector so the old Season of the Haunted / Opulent pool (CALUS Mini-Tool, Austringer, Drang) drops. Update 9.7.0 retired the Exotic Mission Rotator and moved Presage here.
Farm
Set Classic Collector first, clear Presage, check the end reward. Re-run for more rolls or red-borders; stop once you have the Incandescent roll or the pattern.
Keep
Smallbore / Accurized Rounds / Unrelenting or Grave Robber / Incandescent.
Shortcut
If red-border patterns are available, craft once unlocked, or spend a Deepsight Harmonizer on a drop.

IKELOS_SMG_v1.0.3

Rotating / Pinnacle Ops
Add clear · Arc SMG
Why
Voltshot jolts packs for add clear. Its Arc Aggressive frame intrinsically stuns Unstoppable; the Overload coverage comes from Voltshot's Jolt, not the frame.
Source
Run Operation: Seraph's Shield from the Pinnacle Ops tab. In Customize > Boon and Event Modifiers, set Ops Rewards to Classic Collector to drop the Season of the Seraph IKELOS loot, including red-border copies. Update 9.7.0 moved this mission into Pinnacle Ops.
Farm
Set Classic Collector, clear the mission, collect red-borders. Five patterns unlock crafting at the Enclave; stop farming once you can craft it.
Keep
Hammer-Forged Rifling / Seraph Rounds / Feeding Frenzy / Voltshot, Range MW. Use Enhanced perks once crafted.
Shortcut
Craftable at five patterns, or Harmonize a drop to skip the grind.
Confirm the Classic Collector modifier is set before spending Harmonizers. If the mission clears but Seraph loot is missing, recheck the boon menu rather than assuming a drop bug.

Apex Predator

Pattern farm
Boss DPS · Solar rocket
Why
Reconstruction + Bait and Switch is a top-tier craftable boss-DPS rocket.
Source
Drops from any Last Wish encounter (five encounters plus two secret chests). Each week, Hawthorne's "O Deepsight Mine" pursuit lets you clear the raid then buy one guaranteed-Deepsight Last Wish weapon for 20 Spoils of Conquest; a wish-wall chest route also exists. Craftable via five red-border patterns at the Enclave. (Riven's Wishes was a one-time 2024 quest line — it's gone.)
Farm
Run encounters for red-borders, complete Hawthorne's weekly Deepsight quest and spend the Spoils purchase, and Harmonize non-red-border drops if you have Harmonizers. Last Wish is also infinitely farmable in the weeks it's the featured raid. Once you have five patterns, craft it and stop chasing drops.
Keep
Quick Launch / Impact Casing / Reconstruction / Bait and Switch. Alt col 4: Explosive Light or Bipod.
Shortcut
Use the wish-wall to reach a chest fast, then craft once patterns are unlocked.
Apex Predator does not roll Reservoir Burst (that's a fusion perk); column ordering is set at the crafting table.

Cold Comfort

Encounter farm
Boss DPS · Stasis rocket
Why
Envious Arsenal + Bait and Switch makes a strong non-crafted Stasis DPS rocket with fast reload cycling.
Source
Random-roll drop from any Ghosts of the Deep dungeon encounter (not Warlord's Ruin). Targetable via Rite of the Nine attunement when that rotation is featured. Not craftable.
Farm
Grind dungeon encounters for rolls. If the targeted Rite of the Nine path is live in the Director, attune to speed it up; otherwise run encounters.
Keep
Envious Arsenal (col 3) / Bait and Switch (col 4); origin trait Restoration Ritual for fast cycling.
Shortcut
None reliable while non-craftable — attune only if the targeted farm is currently active.
Column 3 is Envious Arsenal, not Envious Assassin.

Riptide

Focusable
Utility · Stasis fusion
Why
Chill Clip slows and freezes on demand — stuns Overload and Unstoppable and sets up Stasis shatter.
Source
Reissued with Renegades as a Crucible weapon. Drops from Crucible Ops and focuses at Lord Shaxx via Crucible engrams. Not craftable; copies that drop at Tier 5 can carry up to three perks per column (upgrading a lower-tier copy won't add that column).
Farm
Earn Crucible engrams, then focus at Shaxx for targeted rolls instead of random drops. Upgrading a focused copy to Tier 5 adds enhanced perks, stats, and cosmetics — but not extra perk options; the third perk per column comes only on copies that drop at Tier 5.
Keep
Fluted Barrel / Enhanced Battery / Auto-Loading Holster or Overflow / Chill Clip.
Shortcut
Focus at Shaxx rather than grinding random Crucible Ops drops.
Not craftable. As a rapid-fire fusion it needs an extra shot to freeze, so favor Enhanced Battery. Read the live perk pools at Shaxx when you focus.

Choir of One

ExoticRotating / Pinnacle Ops
Add clear · Void special AR
Why
Void special-ammo exotic auto rifle for sustained add clear; Destabilizing Rounds spreads Volatile across packs.
Source
Own Episode: Echoes, then launch the Encore exotic mission from the Portal (Echoes is no longer in the seasonal Director). First clear drops it; re-runs can re-drop it. The old H.E.L.M. / Failsafe questline is removed.
Farm
Run Encore from the Portal for the first clear, then re-run for the catalyst — an A-rank score plus RNG from completions, not a fixed chest.
Keep
Subsistence Refit catalyst for PvE (fixes the ammo economy); Polygonal Rifling / Flared Magwell.
Shortcut
No pattern shortcut — the catalyst is the real chase once you own the gun.
Source is Episode: Echoes' Encore mission, not Revenant or the Enclave. Edge of Fate moved it to the Portal; the catalyst drop is RNG from completions, so launch Encore from the Portal and re-run for it.

Tractor Cannon

ExoticVendor / Kiosk
Support · Void shotgun
Why
Fixed-perk debuff exotic that weakens bosses ~30% in one shot and stacks with the whole team's DPS. Known issue: it does not fire through a Sentinel Titan's Banner Shield, so step out before applying the debuff.
Source
Drops from the general Exotic engram pool (Rahool decryption) and can appear in Xûr's weekly stock. Not sold at the Monument to Lost Lights — its general drop pool was never removed.
Farm
Decrypt Exotic engrams at Rahool and check Xûr each week. Once you own it, chase the catalyst from activity completions.
Keep
Fixed perks — no random rolls. Chase the catalyst (adds Void weapon damage and overflow).
Shortcut
Buy from Xûr if he's stocking it rather than relying on engram RNG.
Don't look for it at the Monument to Lost Lights; the kiosk only stocks removed Exotics and this one is excluded.

Sunshot

ExoticVendor / Kiosk
Add clear · Solar hand cannon
Why
Explosive Solar rounds detonate and scorch packs — the cleanest "easy first slot" add-clear exotic.
Source
World / Exotic engram pool and the Monument to Lost Lights kiosk (Exotic Cipher + shards once unlocked). Stable, long-standing source.
Farm
If it hasn't dropped, buy it from the Monument to Lost Lights, then chase the catalyst from activity completions.
Keep
Fixed perks — the catalyst is the upgrade to chase.
Shortcut
Buy it outright at the Monument instead of farming engrams.
The Monument still exists after Update 9.7.0 but only stocks removed Exotics.

Commemoration

Pattern farm
DPS / add clear · Void LMG
Why
Craftable Void LMG that doubles as sustained add clear and DPS — carries endgame loadouts.
Source
Deep Stone Crypt raid. Craftable: collect five red-borders to unlock the pattern, with a weekly Spoils red-border purchase to speed it up.
Farm
Run encounters and buy the weekly Spoils red-border until you have five patterns, then craft it and stop.
Keep
Arrowhead Brake / Accurized or Tactical Mag / Reconstruction / Killing Tally (Target Lock viable col 4).
Shortcut
Buy the weekly Spoils red-border each week to finish the pattern faster.
The full perk pool is shown at the crafting table once the pattern unlocks — read it there before you shape the roll.

Cataclysmic

Pattern farm
Boss DPS · Solar linear fusion
Why
Craftable linear fusion with Fourth Time's the Charm + Bait and Switch for ammo-efficient boss DPS.
Source
Vow of the Disciple raid. Craftable: collect five Deepsight copies from the Acquisition and Caretaker encounters.
Farm
Farm Acquisition and Caretaker for Deepsight drops until you have five patterns, then craft it.
Keep
Fluted Barrel / Enhanced Battery / Fourth Time's the Charm / Bait and Switch.
Shortcut
Focus the Deepsight-dropping encounters rather than full clears if you only need patterns.
The current columns are shown at the crafting table once you have the pattern — shape the roll from there.
If a gun is blocked, don't grind a wall. If you only want a Solar Incandescent primary and Presage is awkward this week, Zaouli's Bane (Solar raid hand cannon) covers the same job; if you want Arc add clear without the IKELOS grind, any Voltshot SMG works. The role matters more than the exact gun.
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