Pinnacle Ops
Pinnacle Ops · Exotic Mission · The Plaguelands
Reward · Wolfsbane · Exotic Solar Axe

Heliostat

A solo-or-3-player radiation-gauntlet exotic mission in the Pinnacle Ops — added in Reclamation (the Ash & Iron update) — set in a Warmind/Warsat facility deep in the Plaguelands. Stop Maya Sundaresh, "The Conductor," from launching a Warsat and claim Wolfsbane, Destiny 2's first Exotic axe.

Reward
WolfsbaneExotic Solar sword (axe)
Location
The PlaguelandsOld Russia, Earth · Warsat facility
Fireteam
1–3 players~20–30 min first clear
Origin
ReclamationAsh & Iron update · Monument era
The Fiction

Why you're here

The radiation gauntlet and the Psions who shelter you aren't scenery — they're the whole reason you're running toward a Warsat you have to switch off. Here's what's at stake.

A Warsat aimed at our reality

In a Golden Age Warmind facility in the Plaguelands, "The Conductor" — Maya Sundaresh — is trying to fire a modified Warsat charged with cross-timeline energy to drag her Red Legion into our reality. Three defector Psions shelter you through the radiation gauntlet so you can cut the Warsat's power before it fires.

Once Valus Thuun falls, you destroy the satellite itself — that's what kills the launch and severs the Conductor's way into our timeline. Only then do you claim Wolfsbane, the first Exotic axe, drawn from a Quicksilver energy signature left over from another timeline.

Run the gauntlet under a borrowed mind's protection, wreck the satellite to shut the launch down, and take the axe left behind in its Quicksilver wake.

The Reward

Wolfsbane & how to upgrade it

Exotic · Sword (two-handed axe) · Solar

Wolfsbane

Destiny 2's first Exotic axe. The game files class it as a Solar Sword, but it swings as a two-handed, Iron-Lord-style axe with Quicksilver-Scythe relic animations.

Intrinsic — Resurgence Directive: light attacks build Sword energy and can spawn seeking Quicksilver nanites that heal you on attach. Nano-Assault: attached nanites overclock the blade — light attacks deal bonus damage, and a fully charged Heavy unleashes a flaming Quicksilver "swarm-nado."

Intrinsic tiers (Resurgence Directive I→IV): break 9 hidden Vex nodes across the mission — three sets of three (early/water area, the parkour section, the boss room). The nodes can only be destroyed with Wolfsbane equipped, so you must re-run the mission after first earning the axe. Node progress is per-player, not shared. Available on any difficulty.

Catalysts (4): Attrition Orbs, Relentless Strikes, Burning Ambition, and Subroutine Recursion — unlocked via datapad-and-console puzzles inside Heliostat on a higher difficulty; the Director’s reward preview shows the tier. They add Orbs of Power, scorch, and similar effects, and are individually selectable.

How to start

Open the Portal / Vanguard Ops screen and launch Heliostat from the Pinnacle Ops node — there's no dedicated Director destination or special callout.

Pick a difficulty tier and modifiers at the launch screen; the Director shows the time limit and reward forecast for your setup.

What to bring

  • Add-clear and self-healing for the radiation zones and the immune-gated final boss.
  • A boss-DPS loadout — heavy and/or a strong Super for Valus Thuun's damage windows.
  • Wolfsbane itself once you own it, since the 9 Vex nodes can only be broken while it's equipped.
The Route

Walkthrough

A radiation-shielded push through a Warsat facility, gated by allied Psions and symbol puzzles, ending on an immune-gated Cabal boss. Keep your protection buff topped up — the irradiated zones kill fast.

Cliffside approach: follow the path toward the facility, clearing enemy groups. Step into the white interact ring to "Call Radiation Shielding Psion" and summon Decima, whose bubble grants Psionic Protection (~15s) for the irradiated areas ahead.
Push through the radiation zones, re-interacting with each new ring to refresh Psionic Protection so you don't take stacking radiation damage.
Access the bunker by destroying four security nodes scattered across the interconnected rooms to open the way deeper inside.
Elevator / descent: ride the shaft down and shoot the glowing Vex nodes along it to temporarily deactivate their electric barriers, matching the displayed symbols in order to pass safely.
Traversal section: cross deadly platforming with instant-death water and radiation hazards — only enter doors marked by white or blue lights, never the unmarked ones. Charge Thysaeuc (the Quicksilver Psion) with Radiolaria, often from killing Minotaurs, to have it clear blocked paths.
Central Observation hack: solve a symbol-matching puzzle spanning three connected buildings/screens — identify matching symbols, summon Nuajes (the Hacking Psion) to the correct terminals, and move between rooms to activate the right monitors.
Override the Gravlift: complete the larger jumping puzzles through radiation hazards to reach the Warsat control area.
Final boss — Stop the Warsat Launch (Valus Thuun). Clear adds, then run the damage/immunity loop until the boss dies.
Mission end: once Valus Thuun is dead, interact with the central ring, shoot the satellite in the middle of the room, then use the "Reach Through Time" prompt to complete the mission and claim Wolfsbane.
The Details

Mechanics & the boss

Key mechanics

Psionic Protection. Radiation kills you outside cover — summon Decima at the white rings to keep the buff up. Corners can give natural radiation cover when no Psion is available.
Three allied Psions. Decima (Shielding — radiation forcefields), Thysaeuc (Quicksilver — clears obstacles once charged with Radiolaria), and Nuajes (Hacking — terminal puzzle activation).
Radiolaria charge. Defeat Radiolaria Nexus Minotaurs to bank the charge that powers Thysaeuc's path-clearing.
Symbol puzzles. Vex-node shooting plus symbol-matching in the elevator, and a multi-screen symbol-matching hack in Central Observation.
Hazard navigation. Instant-death water and radiation in the parkour section — follow white/blue lit doorways only.

Boss · Valus Thuun

A Cabal boss guarding the Warsat launch (a Deathwatch Commander appears earlier in the mission; the in-mission name is often rendered Valus Thunn).

Damage Valus Thuun until he goes immune, then kill the Warden (Wyvern) spawn — that frees your trapped Psion allies and strips his immunity. Resume damage, and repeat the cycle until he dies.

Lore lens · why it works

The Psionic Protection is exactly that — allied Psion minds shelter your body from hard radiation that would otherwise kill you outside cover, each lending a discipline borrowed from the enemy's own toolkit. The Warden Wyvern is what keeps them caged; killing it frees the Psions and severs the psychic support propping up Valus Thuun's immunity, so his shield is only as strong as their captivity.

Difficulty & rewards. Pinnacle Ops lists Advanced, Expert, Master, Grandmaster and Ultimate with selectable modifiers; higher difficulty raises the reward tier. Wolfsbane's four Catalysts are gated behind the datapad/console puzzles on a higher difficulty (the Director’s reward preview shows the tier), while the nine Vex nodes for the intrinsic tiers can be collected on any difficulty.
Don't Wipe

Tips & common mistakes

Keep Psionic Protection topped up at every white ring, and only travel through white/blue-lit doorways — unmarked passages and the water are instant death.
On the boss, treat the Warden (Wyvern) as top priority during immunity phases — killing it frees your Psions and reopens the damage window.
Farm the 9 Vex nodes solo. Node progress isn't shared across the fireteam and Wolfsbane must be equipped to break them, so a second solo run is the cleanest way to push Resurgence Directive to IV.
For the Wolfsbane melee rotation, build nanite stacks first, then use roughly one Heavy followed by two light attacks.
Take the catalyst run on Master deliberately and don't leave mid-mission — a reported bug forfeits the Attrition Orbs catalyst if you (or a teammate) grab the pickup and then leave.
Build Pairing

Best artifact for this exotic

Wolfsbane is a heavy-attack melee Exotic, so pair it with the artifact that empowers its Sword loop and keeps its Solar damage high. The Artifact 2.0 layer accelerates the build — it doesn't gate it.

Primary pick

Encrypted Data Disk

Why: its Sword column — Expert Handling, Combination Argent Blade, and Sword Storm Combo — directly empowers Wolfsbane's heavy-attack loop, rewarding the build-nanites-then-Heavy rotation the axe is built around. The premier Sword DPS artifact for a melee-forward Heliostat run.

Solar alternative: Queensfoil Censer — on a Solar build, Radiant uptime raises Wolfsbane's Solar damage, leaning into the axe's element for a higher damage ceiling.

Reminder: artifact perks are disabled in Competitive and Trials but active in all PvE — so for a Pinnacle Ops run, slot freely. See the PvE Weapons page for the full loadout around Wolfsbane.
Next

More Pinnacle Ops

Back to

Pinnacle Ops hub

Every exotic mission, the reward loop, and difficulty tiers in one place.

The loadout

PvE Weapons

Where Wolfsbane fits in a melee-DPS rotation, plus the Swords and supports to pair with it.

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